Flet accepted the Order’s offer for training and a home – how could they not offer these to what was clearly a favored soul? The changeling had experienced so much strife and tumult over the last few years that it was time to step back, reassess his place and direction in life, and make some key decisions about his future. And so he stayed on for a time, helping the others to rebuild, rooting out the last of the demons still lurking in the surrounding mountains, and applying his new perspective in the context of accepting holy orders. A short time, he believed, was all he needed to sort things out.
Mishka, between helping to rebuild the physical defenses and track down demons, spent considerable time poring over the Keep’s archives, expanding his knowledge and understanding of the Prophecy considerably. The rubbings from the spellshard, coupled with what he’d seen in the stars and what was stored in dusty tomes in the Keep opened his mind to a whole different view of the Prophecy: instead of it being a history of what was and a loose predictor of what would be (as if that wasn’t enough), the Prophecy, he believed now, could be used as a tool to shape current and future events, at least in part. If one had enough pieces to arrange, one might be able to determine not the course of the future, as if it were a fixed quantity, but rather chart and decide that future well in advance. If this were true, one would wield the Prophecy as would a god the powers of creation. If only one had enough of the pieces, enough of fragments. Mishka became increasingly obsessed with amassing such a collection. If only…
While his friends worked at their chosen tasks, Arko! took on for himself the role best suited for his qualities and experiences: emissary to the many interests involved in what happened at the Keep and in the short war between Breland and Droaam. The leaders and power groups in Breland, the Eldeen Reaches, Aundair, and Thrane were all keenly interested in what was happening along the defensive perimeter in the Icehorn Mountains. Karrnathi officials also paid attention, along with representatives from the various Houses, and even the Twelve. It was during these meetings that Arko!‘s identity became clear to the leadership of the Twelve, and with his those of his companions. What would they do with this information? The story of the murder, years ago now, was long forgotten by all but a few within the leadership of the Houses. The existence of the fugitive Flet was a well-guarded secret from the beginning. And so the Twelve kept its mouth shut, and eyes and ears open, jealous of the status achieved by its wayward operatives, and eager to learn more about them, especially the changeling – now frustratingly out of reach, behind layers of church, state, and friend. In the view of the Twelve, these men were wanted, and yet now that they were in the open, they were more out of reach than if they’d still been on the run.
Foen led many of the hunting parties into the surrounding mountains in the first months, delousing the vicinity of many demons, and even capturing a Droaamite emissary, thus proving the connection between the invasion and the attack on the Keep. Breland, Aundair, and Thrane all broke off relations with Droaam over this, and began working to organize a common defense against the monsters, should they attack again. The barbarian also accompanied Arko! on several of his diplomatic trips, serving as both added muscle and an additional voice in, and sometimes against, the chattering chorus of national, merchant, and House representatives. ‘Those of the Mark,’ as many referred to the four, had their own agenda, it seemed, and getting the other players in the game afoot on Khorvaire required a great deal of talk, cajoling, and getting those other parties to see that putting their differences aside would be best for everyone. For the most part, these diplomatic efforts resulted in only slight success, as the old animosities simply would not die. As Arko! worked with the leaders of the different factions, Foen skillfully worked behind the scenes – and, sadly, with limited success. ‘Yes, of course the Houses would take seriously a demonic threat they would say…’and yet the prosperity and security of so many people were dependent on economic activity, which itself was built on trade secrets, yes?’ Surely one could not ask, in good faith, for so many people across the continent to set aside their well-being, and trade away their futures based on such a vague notion of threat? There must be another way; another meeting should be called…this can be dealt with when people have calmed down…we should wait…’ Foen took away more understanding about the seemingly blind nitwits running the great Houses and nations than he did solid agreements between them all.
Please add your stories about each of your characters as comments on this post. This will give us a chance to chart the development of each character, the party, and the story as you all increase to 15th level. I will write more of the story over time, adding in the events I had planned to run in sessions that will bridge the gap between where we left off and where we’ll eventually, fully, end this story. It’s a good story, I think, and you’ve added a great deal to it. I’d rather sink my energy into telling it than playing it, for the most part, and reserve that energy for one or two capstone sessions, sometime in the future when we want to take a short break from the new game, and put the period (or, rather, exclamation mark) at the end of this whole campaign.